Cocoa Programming for Mac OS X (Third Edition)

I’ve had my macbook sense sometime around June of 2007. It’s was the first Mac that I’ve had that I actually used on a daily basis, before the macbook I had a G4 Cube I picked up off eBay to play with PPC OpenBSD so that doesn’t really count.

I can honestly say that I love my macbook. It is hands down the best computer I’ve ever owned. The only thing that I wish was different was the graphics chipset. I would love, I mean love to be able to play WoW and have it not run like crap.

In the year and change that I’ve had my macbook I’ve been ever more interested in learning to code for Mac OS. Now that the iPhone App Store is up and running and the SDK has had its NDA lifted I figured that I might as well try to cash in on the App Store Gold Mine.

I know Python, Perl PHP and bits and pieces of a few other languages but I have not touched C or C++ sense my 10th grade C++ course. I figured that it couldn’t be to hard to spin my Python knowledge of objects into C objects and decided that I should just dive right in.

I didn’t want to go it alone though. I spent a day or so looking on Amazon for Objective-C books and reading reviews. I finally decided onĀ Cocoa(R) Programming for Mac(R) OS X (3rd Edition). I’ve had the book for a few days now and am really enjoying it.

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